Abstract: Mats Liljedahl

Sound is an integral part of our everyday lives. Sound tells us about physical events in the environment, and we use our voices to share ideas and emotions through sound. When navigating the world on a day-to-day basis, most of us use a balanced mix of stimuli from our eyes, ears and other senses to... Continue Reading →


Story Research

Since my video game plot revolves around a World War 2 pilot, I have been doing a fair bit of research on aviation during the war.  Since our pilot finds himself in a bit of trouble and needs to perform an emergency landing, I felt it was important to get his dialogue for that moment... Continue Reading →

Creative Choice: First Person View

In my game, the player will experience the world in the first person, as the character of the story.  The character will be an avatar for them to explore the game world with. "Typically, an avatar has no name and cannot be seen, as the game view is first person, so that the player merges... Continue Reading →

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